package game.breeze.assets;

import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.TextureRegion;

public class LoginAssets {

	public static Texture startBackgroud;

	public static TextureRegion startBackgroudRegion;

	private LoginAssets() {

	}

	public static void load() {
		startBackgroud = new Texture(Gdx.files.internal("data/start_bg.png"));
		startBackgroudRegion = new TextureRegion(startBackgroud, 0, 0, 480, 320);
	}
}
